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Devlog

  • A Change of Scenery: The Quake Engine
    November 24, 2019 by shitty-games#quake, #engine, #tech, #modding, #id tech
    As I have been pondering what project to start next, I came to the conclusion that I wanted to do things a little differently this time. I wanted to tackle some new challenges and I wanted to work wit... Continue reading
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